Star Trek: Fate of the Federation
PLANETARY SURVEY SUMMARY
Class “H” planet in the Xarantine System
NUMBER OF SATELLITES: 1 moon + debris rings
PLANETARY ROTATION: 25 hours || ORBITAL PERIOD: 64,332 days
GRAVITY: 1.1 G || LAND: 90%
ATMOSPHERE: Thick Breathable || CLIMATE: Temperate-cool
BIOSPHERE: Human immiscible|| POPULATION: 1,000,000,000
PLANETARY INDEX: 7-69AA44
Normal metals: 79%; special minerals: 79%;
Radioactive: 76%; gem stones: 33%;
Industrial crystals: 59%
Level 7: Equivalent of a representative structure. Leadership choice is by representatives selected from among smaller interest groups — in this case, the wealthiest citizens — with strong checks and balances.
Level 6: Transistors, Computers and Computing Science // No widespread microcircuitry, no molecular circuitry, no anti-gravity controls
Level 9: Warp drive: transporters; phaser/disruptor technology. // As advanced as any Federation world.
Level A: Robust transmutation of elements // Exceeds any Federation planet
Level A: “Miraculous” regenerative medicine, consumer disposal genetic modification // Exceeds any Federation planet
Level 4: Basic socioeconomic theory // No psychology principles, no psychoanalysis, no large-scale social planning, presence of ethnocentrism, no xenopsychology
Level 4: Psi activity widely recognized, but no regulation or education // no theory, no psionic resources, no measurement or detection
ART & CULTURE
LENSES: When looking at a culture through Lenses, consider the kind of songs, myths, literature, jokes, and traditions that would systemically equate these ideas with goodness, correctness, well-being, and virtue.
- Glutton: These aliens devour. They are rapacious consumers, whether it is
of food, living space, energy, or some other resource. They will do almost anything to increase access to this resource and are deeply indifferent to the needs of other species, and often of their own fellows as well. To consume greatly is glorious for this species, with the greatest and most respected members being those who have the greatest stockpiles of the resource to consume, or who provide the most to their followers. Th e purpose of existence is to eat, and all good things are understood as different modes of devouring.
- Greed: These aliens are enormously greedy. Status depends almost entirely upon personal wealth, and their lives are spent in accumulating the greatest stores of value possible. Some focus on production, creating the wealth for their own benefit, while others seek to make a profit on trade. Some such greedy species have intricate property laws to safeguard what is accumulated, while others are little more than bandits among their own kind, too avaricious to let law interfere with their greed.
CITIES & ARCHITECTURE: Every planet and culture is unique and looks unique — with prevailing styles influencing the entire civilized world around them
- Bulbous Towers
- Paneled Walls
- Corbelled Arches
- Triangular Foundations
- Raised Embankments
- Monoliths/Standing Stones
- “The Bourous Cult”
- No hierarchy; Individual worship
- Widely-available holy text, “The Feast of the Self”
- Belief that greed and gluttony lead to pain and self-destruction
- Belief in private, ritualized denial of material goods/physical necessities
- Belief in reincarnation as punishment (ie, the world is hell)
- Iron Ingot Currency (the Bou)
- Pictographic Script
GOVERNMENT & HISTORY
The Xarantine operate in an Autocracy, with a Premiere in control of distribution of the world’s resources. The primary resource that is most relevant to the Premiere’s position and the interest of the citizens are the equatorial straits of land least affected by the planet’s drawn-out Quiet Seasons. Survivable becomes more difficult during these times, and civil unrest can break out, and the Premiere is responsible for deciding who is housed in these areas and providing additional environmental controls to the populace.
Xarantine civilization began as a militaristic measure. With few tracts of land that remained arable and comfortable year round, bands of Xarantine allied themselves to wage bloody war over these territories. A feudal system developed, where the most powerful and well-respected Xarantine, with control of the greatest territories, gave arable land to their most loyal supporters. At the time, the Xarantine as a people were cruel and fractious, but resigned to life on their dangerous world.
During this period, the Bourous Cult was founded and its adherent population swelled among the powerful and wealthy — in effect, those who were so well-off and so well-established that they could afford to give away their riches and fast for a few days. The Cult found no traction with the serfs who, in no position to lash out more dramatically, turned to carefully practiced mockery of the higher class’ “over-dramatic” faith and wastefulness.
At some point in their history, the Klingon Empire expanded into Xarantine space and tried to subjugate the Xarantine people. A planet of warriors, made hardy by their homeworld’s violent climate and biosphere, who knew what regions were safe to use as battlefields, and when to retreat from nature’s caprice: it took little time for the Xarantine’s feuding lords to align themselves to add numbers to their list of advantages. As a result, the feudal nature of lords and serfs collapsed together, elevating a single Xarantine into position as Premiere of all the cruel factions of the world. Under the Premier, after a few years of unyielding defense and voracious expansion, the Xarantine forced the Klingons off of their world. A great deal of Klingon technology was kept in the aftermath — studied, developed, and even improved upon in some cases.
Today, still unified by the most wealthy and most powerful of all Xarantine — the Premier — the people struggle with a booming peacetime population, butting up against the natural edges of their planet’s habitable zones. What arable land exists, safe from the planet’s chilling snow storms and erratic tornadoes systems, is not enough to support the entire populace. While the Xarantine Science Authority has lead the way in the creation of a weather-control infrastructure — an easy reality, given their impressive scientific progress — the planet itself is not so wealthy in resources or power that weather stations are an immediate planet-wide solution to this growing problem. For now, the twenty stations that exist are sacrosanct to the people of Xarantine, protecting the twenty most densely populated regions of the world, with tens of millions of lives under their mantle.